The Auto-B-Good character development program fits seamlessly into the 5 Core Competencies of Social Emotional Learning.
CORE 1 // Self-Awareness
CORE 2 // Self-Management
CORE 3 // Responsible Decision Making
CORE 4 // Relational Skills
CORE 5 // Social Awareness
It’s the State of Good’s Spelling Bee! However, a massive snow drift is keeping Izzi from the competition. Will the help of her friends be enough to dig her through?
Lesson 18
Our friends risk secret passages and a city-wide chase to find the missing statue of CJ Willy – see the conclusion of the case, with an eye opening surprise ending!
Lesson 46
EJ, Izzi and friends race off to the great outdoors for a camping expedition. The road takes a startling turn when they meet a lost car raised in the wilds of Big Horn country. Can a smiling face beat a ramming head? Only Izzi knows for sure!
Lesson 49
Spooked after an accident, Miles sees hazards everywhere. In danger of becoming a hazard himself, Miles must overcome his fears.
Lesson 62
The whole crew is needed to set up an old-fashioned carnival, but EJ is goofing off. It’s a good thing his friends are around to teach EJ the value of being helpful.
Lesson 53
The Anime festival is giving away special battle goggles that assist young players in their quest for power. EJ discovers something greater than power and aggression in the love and caring of friends and family.
Lesson 51
It’s Izzi’s birthday soon, but she wants to open her present now. The result is trouble for the whole town, but there is more than one character in this story who needs a lesson in self control.
Lesson 56
Johnny flips for the latest video game while EJ stuffs himself on a new snack. Can they control their cravings before their cravings control them?
Lesson 59